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UI/UX
Designer
Everything to expect from a music player but with a twist. Music is an integral part of human nature and expression yet on all platforms it is considered a limited individual experience. Unlike apps in which their best form of social interaction is simply viewing what song is being played by others.
NEON aims to share our music experience with others in form of "Sessions". Users can host lobbies in which songs can be played, queued, skipped whilst we all listen to the same song at the exact same time. Including features such as live text and voice chat, online music sessions from your favorite artists and more to come!
JP COLLECTABLES - AUCTIONs AT YOUR FINGERTIPS
The auctioning of rare items and collectables with the ease of online shopping. JP collectables allows users to browse current items being auctioned off from various different categories including Watches, Pens, Stamps, Notes, Currencies, etc. Bids are placed and updated in real-time where participants can keep a close eye on items they wish to purchase.
All items are included with certificates of authenticity and purchases go through secure channels to ensure the seller, buyer and house are all satisfied with the purchase.

PROJECTS
NEON - Experience music together

GETBOXED - custom packaging

To "GetBoxed", is to have a package tailored to experiencing the product it houses down to its finest details. From clear acrylic casings to fine grain wood exteriors, suede/velvet interiors they have it all. Create an unforgettable experience for your product that adds a personal touch with customized embroidery and engravings. Get personal, get boxed.
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HUSTLE & BUSTLE - RESTAURANT
The phrase “hustle and bustle” means a great amount of movement or work in an area that is typically quite noisy. Normally associated with city-life, our restaurant aims to bring urban experiences from all corners of the world into our dishes. The logo of an onion was inspired by the like-wise pronunciation of the Arabic word بصل (bussel).
AVOID 19 - Fundraiser game
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A minimalistic game designed in Unity development tool using C#. The purpose of the game was to avoid the grey boxes and advance in level where every level would increase in difficulty until a high score is achieved. Proceeds were aimed at funding the project and later on donations towards covid-19 pandemic relief and research were considered.
SERVICES
Branding
Logo, company profile, presentation, business cards.
marketing
Digital templates, copy-writing and social media management.
DESIGN
Graphic design, user interface and user experience design.
Consulting
Marketing techniques, ad campaigns, requirements specification.
GET IN TOUCH
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